Automated photogrammetry scanner
Real objects.
Measured models.
Overview
Hands-off capture, repeatable results
Place the object, choose a profile, press start. Motion, lighting and camera triggering are all automated, so every scan is captured under the same conditions.
The rig is built from 3D-printed and off-the-shelf parts, so it's straightforward to repair, modify and extend.
01 / Scanner
Built for clean captures
Every part of the rig exists to get sharp, evenly lit, well-overlapping images into your photogrammetry software.
Multi-axis camera motion
A rotating turntable and tilting camera arm cover the full sphere around the object, with configurable step sizes for the overlap you need.
Controlled, even lighting
Diffused LED panels remove harsh shadows and specular hot spots, which makes texture maps cleaner and alignment more reliable.
Simple control
An onboard controller runs capture sequences and triggers the camera. Images come out ready for RealityScan, Metashape, Meshroom or COLMAP.
From object to model
- Place the object on the turntable and pick a scan profile.
- The rig steps through rotation and tilt positions, capturing at each one.
- Images are saved with locked exposure and focus.
- Process the set in your photogrammetry software.
- Export a textured mesh as OBJ, PLY, STL or glTF.
02 / Specs
Technical specifications
Measured on the current build. Figures may change as the design develops.
| Scan volume | TBD × TBD × TBD mm |
|---|---|
| Camera | TBD |
| Motion axes | Turntable rotation, camera tilt |
| Lighting | TBD |
| Controller | TBD |
| Typical capture | TBD images / TBD min |
| Accuracy | ±TBD mm |
| Footprint | TBD × TBD × TBD mm |
| Weight | TBD kg |
| Power | TBD |
| Output | JPEG / RAW image sets |
03 / Gallery
The scanner, up close
Photos of the build and example scans.
04 / Resources
Build it, run it, extend it
Documentation, source code and printable parts.
05 / Contact
About the project
Frame Scanner is a custom photogrammetry scanner built to make accurate 3D digitisation simple and repeatable. Questions, collaborations and build reports are welcome.